Document Type

Conference Proceeding

Publication Date

2-11-2024

Abstract

This paper unveils a PhD research on "Resonance,"an instrument at the crossroads of collaborative music-making, gameplay, and music-related human-computer interaction. Resonance creates a unique communal gameplay performance system, where players are interdependent, transcending the boundaries of human and non-human agency. This collective process has the potential to enhance human connections and bonding, amplifying players' sensitivity to one another and their environment. The heart of this collaboration comprises intricate networks of signals, nurturing relationships, shared expression, decision-making processes, negotiation, and a spectrum of implementations. Resonance's design showcases tactile and tangible interfaces, employing capacitive touch technology as a sound interface, thereby providing an immersive platform for player interaction. Within the broader context of constructing (an interactive music-making) ecology, networks involving people, electronics, and environments, this artwork stands as a testament to the concept's transformative power. The performance of Resonance takes the form of an acrylic panel adorned with conductive materials, composing a tangible user interface. It made its debut in the context of a Laptop Orchestra's performance, artfully spatialized over a 92-speaker immersive sound system. This performance beckons forth audio recordings that illustrate the vibrant character of Resonance's sonic palette. In summary, Resonance encapsulates an innovative fusion of music, interactivity, and collaboration. This paper sheds light on the instrument's potential to strengthen human connections and foster collaborative music creation, all the while encapsulating the richness of individual voices within a harmonious network of signals.

Publication Source (Journal or Book title)

ACM International Conference Proceeding Series

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