Visual programming-based Geospatial Cyberinfrastructure for open-source GIS education 3.0
Document Type
Article
Publication Date
1-1-2025
Abstract
Open-ource GIS plays a pivotal role in advancing GIS education, fostering research collaboration, and supporting global sustainability by enabling the sharing of data, models, and knowledge. However, the integration of big data, deep learning methods, and artificial intelligence deep learning in geospatial research presents significant challenges for GIS education. These include increasing software learning costs, higher computational power demand, and the management of fragmented information in the Web 2.0 context. Addressing these challenges while integrating emerging GIS innovations and restructuring GIS knowledge systems is crucial for the evolution of GIS Education 3.0. This study introduces a Visual Programming-based Geospatial Cyberinfrastructure (V-GCI) framework, integrated with the replicable and reproducible (R&R) framework, to enhance GIS function compatibility, learning scalability, and web GIS application interoperability. Through a case study on spatial accessibility using the generalized two-step floating catchment area method (G2SFCA), this paper demonstrates how V-GCI can reshape the GIS knowledge tree and its potential to enhance replicability and reproducibility within open-source GIS Education 3.0.
Publication Source (Journal or Book title)
Cartography and Geographic Information Science
Number
686
Recommended Citation
Liu, L., Guan, W., Wang, F., & Bao, S. (2025). Visual programming-based Geospatial Cyberinfrastructure for open-source GIS education 3.0. Cartography and Geographic Information Science https://doi.org/10.1080/15230406.2025.2462342