Exploring thermally-driven occupant behavioral intention in immersive virtual environment
Document Type
Conference Proceeding
Publication Date
1-1-2020
Abstract
The authors explored the feasibility of using immersive virtual environments (IVEs) as an apparatus for replicating real-life experiences of an indoor environment and studying the thermally-driven behavioural intention of participants. A series of experiments was conducted in an augmented virtual reality environment, i.e., virtual reality combined with a climate chamber. A total of 27 participants completed all sessions of experiments in IVE and in-situ settings, including a cooling sequence and a heating sequence at two different times with two to three months in between. Participants' behavioural intention choices and their thermal state votes (i.e., thermal sensation, thermal acceptability, and thermal comfort) were collected at the end of the heating and cooling sequences. The heating sequence data was analysed using the Fisher's exact test to determine if the thermal state difference of participants was associated with their behavioural intention difference between IVE and in-situ. The results revealed that the association was random. The results suggested factors other than thermal state difference had influenced their behavioural intention choices.
Publication Source (Journal or Book title)
EG-ICE 2020 Workshop on Intelligent Computing in Engineering, Proceedings
First Page
175
Last Page
184
Recommended Citation
Saeidi, S., & Zhu, Y. (2020). Exploring thermally-driven occupant behavioral intention in immersive virtual environment. EG-ICE 2020 Workshop on Intelligent Computing in Engineering, Proceedings, 175-184. Retrieved from https://repository.lsu.edu/construction_management_pubs/542